On pump.fun, you can’t launch a token with literally zero dollars because deploying any coin on-chain involves gas fees (usually in SOL, since pump.fun is built on Solana).
Even though the platform automates liquidity, bonding curves, and initial setup for you, the blockchain itself still requires a transaction fee.
The lowest entry point right now is usually under $5 worth of SOL, which is still way cheaper than coding and launching your own token from scratch.
Here’s how the system works and where the opportunities lie:
A portion of those purchases is locked as liquidity, while some gets reserved for you (the creator).
This means if others buy in after you create it, you make money from the spread and the creator allocation.
If your token gets hype and other people start buying it, the price goes up, and your own holdings can be sold for SOL at a higher price.
Your main profit comes from selling part of your token allocation into the liquidity pool once the price has appreciated.
But most die quickly, meaning you may only make back a small profit or even nothing if nobody buys.
So, with just 0.02 SOL, your path to making money is:
Let’s walk through this with pump.fun’s tokenomics so you see what’s realistic.
Creation cost: ~0.02 SOL (your cost).
Bonding curve: Buyers push the price higher automatically.
Creator allocation: You, as the token creator, get ~20–25% of the supply at the very start.
Liquidity migration: Once the market cap hits $69,000, pump.fun automatically sends the liquidity pool to Raydium (a Solana DEX). After that, the token trades like any other crypto.
Let’s assume:
That means your bag is worth about $20,000 (20% of $100k).
You probably can’t sell 100% of your holdings without crashing the price.If you sell carefully (say 25–50% of your allocation), you could realistically walk away with $5,000 to $10,000.
If the token keeps momentum and grows beyond $100k, your potential profit is higher. Some creators who timed their sells well during hype runs made tens of thousands from a $2–$5 launch fee.
The Catch
So, at a $100k market cap, you could expect $5k–$20k profit potential, depending on how well you manage your token bag and how liquid the market is.
Even though the platform automates liquidity, bonding curves, and initial setup for you, the blockchain itself still requires a transaction fee.
Here’s the breakdown:
- Pump.fun fees: They charge a flat fee (currently around 0.02 SOL) to create a token.
- Gas fees: Every on-chain action, including creation and transfers, costs a tiny bit of SOL.
- Liquidity curve: Pump.fun handles this automatically, but the system still uses SOL to seed the bonding curve.
I used 0.02 SOL to create a Token, how can make money from it?
Let’s imagine you spend just 0.02 SOL (a few dollars) to create your meme coin on pump.fun. The question is: how do you actually make money from it?Here’s how the system works and where the opportunities lie:
1. Bonding Curve Mechanics
On pump.fun, when people buy your token, they’re essentially buying it off a bonding curve.As demand increases, the token price automatically rises.A portion of those purchases is locked as liquidity, while some gets reserved for you (the creator).
This means if others buy in after you create it, you make money from the spread and the creator allocation.
2. Your Creator Allocation
When you launch, you get a bag of your own tokens for cheap (sometimes 20–25% of supply).If your token gets hype and other people start buying it, the price goes up, and your own holdings can be sold for SOL at a higher price.
Your main profit comes from selling part of your token allocation into the liquidity pool once the price has appreciated.
3. Attracting Buyers
This is where 99% of meme coins fail — without hype, nobody buys. To make money you’ll need to:- Create a funny or catchy brand (name, logo, meme).
- Promote on X/Twitter, Telegram, Discord, TikTok, etc.
- Leverage communities that are already active on pump.fun — they love hopping on the next trending meme.
- Build FOMO: the earlier people think they’re getting in, the more likely they’ll ape in.
4. Exit Strategy
- Don’t dump all your tokens at once or you’ll kill your own coin.
- Sell gradually as hype builds, while also keeping some in case it moons harder.
5. Big Risk, Big Reward
You could 10x, 100x, or even more if your meme coin goes viral (some pump.fun coins have hit millions in market cap).But most die quickly, meaning you may only make back a small profit or even nothing if nobody buys.
- Create the coin.
- Use hype + marketing to get buyers.
- Sell part of your token allocation when price pumps.
So if I create a token with just 0.02 SOL, and the market cap grows to 100 000 thousand dollars. How much can i make approximately?
Key Facts About Pump.fun Launches
Creation cost: ~0.02 SOL (your cost).Bonding curve: Buyers push the price higher automatically.
Creator allocation: You, as the token creator, get ~20–25% of the supply at the very start.
Liquidity migration: Once the market cap hits $69,000, pump.fun automatically sends the liquidity pool to Raydium (a Solana DEX). After that, the token trades like any other crypto.
If Market Cap Hits $100,000
Let’s assume:- You hold 20% of the supply.
- Fully diluted market cap = $100,000.
- Token price = (Market cap ÷ Total supply).
How Much You Can Cash Out
You probably can’t sell 100% of your holdings without crashing the price.If you sell carefully (say 25–50% of your allocation), you could realistically walk away with $5,000 to $10,000.If the token keeps momentum and grows beyond $100k, your potential profit is higher. Some creators who timed their sells well during hype runs made tens of thousands from a $2–$5 launch fee.
- If nobody buys after launch → you make $0.
- If hype is weak, your market cap might stall at $1k–$5k, which means your allocation is only worth hundreds, not thousands.
- Timing exits is critical. If you wait too long and hype dies, liquidity dries up and you can’t sell.
