Hamster Kombat Airdrop Scam? Analyzing 3 Potentials Scenarios


Did you know that one in 27 people on Earth play "Hamster Kombat"? It seems that many of us are growing impatient as we await the next big thing from this game. "

Hamster Kombat" has successfully gathered the largest crypto community, and the future seemed promising. In this blog post, we’ll dive into three possible scenarios to prepare for any outcome.

Scenario 1: We’ve Been Taken for a Ride

In the first scenario, we consider the possibility that we’ve all been duped. Nothing will come of this, and the team behind "Hamster Kombat" might have pocketed all the money, similar to the infamous Pi Network. 

Could it be that everything we've been waiting for will never materialize?

The Mirage of Success

There’s a chance that "Hamster Kombat" might never release the anticipated AirDrop, turning out to be an elaborate illusion designed to make us consume endless YouTube content. 

Meanwhile, the team could be getting rich off our anticipation, just like what happened with Pi Network, which kept millions of people engaged daily, watching ads in the hopes that their tokens would turn into wealth.

Scenario 2: The AirDrop is a Success

In the second scenario, let’s imagine that the AirDrop is released and becomes a massive success. What could this mean for us? Could it make us rich?

The Potential Payout

Suppose we all receive between $100 and $1,000, and the token's value multiplies by five. This scenario sounds fantastic, but is it really possible or even probable? 

The Hamster Foundation, a non-profit organization, claims that "Hamster Kombat" is a profitable business that doesn't rely on selling tokens to pay off debts or advance the project. Instead, everything is funded by external revenue sources. 

Their goal is to create and exploit additional revenue streams to ensure sustainable growth.

The Largest AirDrop in History?

According to the team, this will be the largest AirDrop in crypto history. They plan to distribute 60% of the AirDrop volume to players, with the remaining 40% reserved for market liquidity, partnerships, grants, rewards, and other elements. 

There’s also a second AirDrop planned in the next two years, with the project intending to release updates to keep current players engaged and attract new ones.

Scenario 3: A More Realistic Outcome

Now, let's focus on the third scenario, which I believe is the most realistic.

The Challenge of Avoiding a Sell-Off

While a $300 billion market cap seems impossible, and even $30 billion is highly improbable, a $3 billion AirDrop might be more realistic, resulting in an average of $10 per user. 

However, there’s still the concern of massive selling pressure in the days, weeks, and months following the AirDrop. 

The team plans to introduce in-game interactions that could create buying pressure, but whether this will be sufficient in the short term remains uncertain.

My Strategy

In my view, this third scenario is the most likely. I’ve devised a strategy where I expect to receive only a few euros from the AirDrop. I won’t worry about it because a small amount like €5 doesn’t concern me. 

However, if the token value skyrockets and turns euphoric, I’ll consider taking profits. If it drops significantly, I’ll wait to see what the project implements and whether long-term buying pressure is sufficient. If so, I might consider buying additional tokens.

Conclusion: What’s Next for Hamster Kombat?

For now, I’m not spending hours playing the game—I believe it’s better to focus on earning money elsewhere. However, I do continue to log in daily and complete quick tasks to ensure I’m eligible for any future AirDrops. 

That’s all I have to say about "Hamster Kombat" for now. I’ll keep you updated on this blog, so stay tuned for more insights.
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